本文并非为推销任何 AI 工具。如果你不使用它们,本帖不适合你,这也没问题。
但如果你或承包商将 AI 输出放入你计划出售的内容,生成该内容所使用的计划决定了你对其的使用权限。登陆页通常不告知,部分细则也相当隐蔽。
我查阅了 36 个在游戏开发中被使用的 AI 工具的定价页面、条款和帮助文档。对每一个主张,我保存了供应商的原话以及对应的 URL 和日期。本周重新检查时,212 条主张与当前页面匹配;39 条无法确定,并在下方标记为未验证,而不是猜测。
这是资产类(艺术、3D、音频、声音、NPC 对话)的内容。代码类工具只有一行说明。
What actually surprised me
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Most free tiers can't ship in a paid game. Tripo, Sloyd, Scenario, Luma, Cascadeur, Recraft, Suno, AIVA, Soundful, ElevenLabs, WellSaid and Rosebud all say non-commercial or personal use on free.
大多数免费层级无法在付费游戏中发布。Tripo、Sloyd、Scenario、Luma、Cascadeur、Recraft、Suno、AIVA、Soundful、ElevenLabs、WellSaid 和 Rosebud 在免费版中均注明非商业或个人使用。 -
Upgrading later doesn't fix old output. Luma: Free/Lite content is personal use only and the watermark "cannot be removed, even if you later upgrade your subscription." Luma and Recraft both tie commercial rights to stuff made while subscribed.
升级后也无法修复旧输出。Luma:免费/轻量内容仅限个人使用,水印“即使以后升级订阅也无法移除”。Luma 和 Recraft 都将商业权限限制在订阅期间产生的内容。 -
Paying isn't the same as being allowed to ship.
- AIVA Standard (€11/mo) is "limited monetization" on YouTube, Twitch, TikTok and Instagram, and AIVA keeps the copyright. You own it on Pro (€33/mo).
AIVA Standard(€11/月)是“受限商业化”,适用于 YouTube、Twitch、TikTok 和 Instagram,且 AIVA 保留版权。Pro(€33/月)你拥有版权。 - Mubert's pricing FAQ says Creator "is intended for non-commercial content." Pro ($39/mo) is labeled "Commercial Usage," but the same FAQ says to choose Ultra ($89/mo) for "music in apps or games." On every plan, their license page says "Mubert owns all the rights to the tracks generated."
Mubert 定价常见问题说明 Creator“ intended for non-commercial content”。Pro($39/月)标记为“商业用途”,但同一常见问题指出选择 Ultra($89/月)用于“音乐在应用或游戏中”。在所有计划中,其许可页面均声明“Mubert 拥有所有生成曲目的权利”。 - Cascadeur Indie needs revenue or funding under $100k for the prior 12 months, checked at download and at every renewal.
Cascadeur Indie 需在过去 12 个月的收入或资金低于 10 万美元,下载时和每次续订时均需核实。 -
Midjourney: if your business grosses over $1M a year you need Pro or Mega to use images commercially.
Midjourney:若你的业务年营业额超过 100 万美元,需要 Pro 或 Mega 才能商用图像。 -
Free often means public. Tripo free is the one that got me. Free models are public, and Tripo "retains all rights" in free users' outputs, including the right to license them and make money off them. Recraft free images go in a public gallery and Recraft owns them. Leonardo keeps a perpetual license to public images, and other users can use them too. God Mode AI's $29/mo plan is "up to 200 public generations."
免费通常意味着公开。Tripo 免费是我遇到的例子。免费模型为公共,Tripo“保留所有权”,包括授权和盈利的权利。Recraft 免费图像放入公共画廊,Recraft 拥有它们。Leonardo 对公共图像保留永久许可,其他用户也可使用。God Mode AI 的 $29/月 计划为“最多 200 条公共生成”。 -
"Commercial use" and "you own it" are different rows. Meshy free is CC BY 4.0, so you can sell with credit, but Meshy owns the model. SOUNDRAW keeps the phonogram producer's neighboring rights and licenses the music to you. Sloyd gives you a license to use the models, not ownership. Charisma's TTS audio is sub-licensed, not yours.
“商业使用”与“你拥有它”是不同的行。Meshy 免费采用 CC BY 4.0,你可以在注明 Meshy 的情况下出售,但 Meshy 拥有模型。SOUNDRAW 保留相邻权并向你授权音乐。Sloyd 仅授权你使用模型,不授予所有权。Charisma 的语音合成音频为次授权,不是你的。 -
Nobody promises it's original. Meshy and Scenario both say they don't guarantee output is unique. Suno: "Suno makes no representation or warranty to you that any copyright will vest in any Output."
Nobody promises it's original. Meshy 和 Scenario 都声明不保证输出唯一。Suno:“Suno 不作任何保证,表示没有保证任何版权会在任何输出中产生。”
The table (checked Oct 15 to 21, 2026. Prices are what the page showed. Check before you rely on any of it.)
| Tool | Free tier commercial? | Cheapest plan that says commercial | Who owns output | The catch |
|---|---|---|---|---|
| 3D / animation | ||||
| Meshy (text/image to 3D models) | Yes, CC BY 4.0, credit Meshy | Free | Free: Meshy. Paid: you | No uniqueness guarantee |
| Tripo (text/image to 3D models) | No ("Non-Commercial Use") | Pro, $20/mo billed yearly | Free: Tripo. Paid: you | Free models are public. Paid users still let Tripo use/display outputs to run the service |
| Sloyd (text/image/template to 3D models) | No (personal-use license) | Plus, $15/mo | Licensed to you, not owned | Reselling models on an asset store is Pro only ($50/mo) |
| Scenario (game asset generator: 2D, 3D, audio) | No ("personal and evaluation use only") | Starter, $15/mo | Assigned to you | No guarantee it's unique, original or non-infringing |
| Hyper3D Rodin (image to 3D models) | Not stated | Business, $120/mo | Terms say they won't limit your use | Homepage FAQ doesn't say every generation is cleared |
| 3D AI Studio (image/text to 3D, rigging) | Page doesn't split by plan | Not split (smallest paid: $34 one-time pack) | You | Free plan keeps models 6 months, paid 12. Download what you ship |
| Kaedim (3D asset production service) | Not tracked | Price not on the page I track | You | Deletion on request is a retention promise, not indemnity |
| Cascadeur (AI-assisted 3D character animation) | No (and .casc export only) | Pro, $49/mo ($33 yearly) | Unverified | Indie ($19, $8 yearly) has the under-$100k cap |
| 2D / images / video | ||||
| Luma AI (image and video generator) | No (personal use, watermark) | Plus, $30/mo | Assigned to you | Only output made during an active paid sub is commercial |
| Midjourney (image and video generator) | No free plan | Basic, $10/mo | You, even after you cancel | Over $1M/yr gross: Pro or Mega |
| Leonardo (image and video generator) | Yes, per their help article | Free | Private paid gens: you | Public images: Leonardo and other users get rights |
| Recraft (image and vector generator) | No, Recraft owns them | Basic (no $ in the page text) | Paid: you, survives cancel | Free images are public |
| Stability AI (Stable Diffusion, Stable Audio models) | Yes, under $1M annual revenue | Free Community License | You | Over $1M: Enterprise, custom price |
| PixelLab (pixel art sprites, tilesets, animations) | Yes (FAQ isn't plan-specific) | Price not tracked | You | Can't train models on outputs. Open RAIL-M applies |
| Layer (image, video, 3D, audio suite) | "Commercial license for all users" | $10/mo | You, if Layer has the rights | Unused units expire (10% rolls over) |
| God Mode AI (character image to sprite animations) | Not tracked | $29/mo | Unverified | Plan is "public generations." All purchases final |
| Music | ||||
| Suno (song generator) | No rights, no downloads | Pro, $8/mo billed yearly | No promise any copyright vests | Only commercial if downloaded within your plan's allocation (Pro: 20/mo) |
| AIVA (music composition generator) | No, AIVA owns it, credit required | Pro, €33/mo + VAT (yearly) | Pro: you. Free/Standard: AIVA | Standard is socials-only monetization |
| Mubert (music generator) | Unverified | Ultra for games, $89/mo ($62.50 yearly) | Mubert | FAQ sends apps/games to Ultra, not Pro |
| SOUNDRAW (royalty-free music generator) | Not tracked | Creator, $16.99/mo ($11.04 yearly) | SOUNDRAW keeps neighboring rights | Creator is for individuals and companies under 10 employees |
| Soundful (royalty-free tracks and loops) | No (Personal License) | Premium (no $ in the page text) | You keep ownership, per their license page | Commercial needs an active premium plan |
| Voice | ||||
| ElevenLabs (voice, SFX and music) | No | Starter, $6/mo | You (as between you and them) | Separate terms if you're in the EEA, Switzerland or UK |
| WellSaid (voiceover studio) | No ("no commercial rights") | Starter, $10/mo yearly or $19 monthly | Unverified | Starter is 20 downloaded minutes/mo |
| Cartesia (text-to-speech and voice agents) | Not in the Free list | Pro, $5/mo | Unverified |
NPC dialogue / game builders||||
|Inworld (realtime voice/LLM for characters)|"Commercial license" on the $0 pay-as-you-go column|Free / pay as you go|Outputs assigned to you|Service license is "solely for your internal business purposes"|
|Charisma.ai (interactive characters and stories)|Not tracked|Pro, $5 per 50k credits|Story owner owns output|Synthesized voice audio is sub-licensed|
|Rosebud (prompt-to-game builder)|No, incl. internal business use|Terms: any paid plan. FAQ: "10x Dev and higher"|Not stated. You grant them a perpetual, sublicensable license|Two of their own pages disagree on the tier. Cool|
Code tools, one line: GitHub Copilot、JetBrains AI 和 Unity AI 不声称拥有你的代码。GitHub 表示输出可能匹配开源许可证的代码,这由你负责。Copilot 个人计划可能会在你的提示和片段上进行训练,除非你选择退出。
Steam is a separate check
None of the above is Valve's rule. The Content Survey asks about "Pre-Generated" content: "Any kind of content that ships with your game and is consumed by players that is created with the help of AI tools during development." It also says efficiency gains from AI tools built into dev environments are "not the focus of this section." So Copilot in your IDE and a Suno track in your soundtrack land in different places. If content is generated live while the game runs (Inworld, Charisma style NPCs), the survey also asks what guardrails stop illegal output.
What I couldn't verify
Udio, Adobe Firefly and Convai: every commercial and ownership row is unverified. Either my checker couldn't fetch the page or I couldn't find a sentence that actually says it. Same for Ludo.ai's commercial terms, plus output ownership for Cascadeur, Cartesia, God Mode AI and WellSaid. If you know where a vendor actually states it, send the link.
How I checked, and the limits
- Every row is backed by a sentence copied from the vendor's own page (Valve's for the Steam part). A script re-downloads the page and checks the sentence is still there word for word. No LLM in that loop.
- A separate daily job diffs each pricing page and logs any change with the date. That's how Mubert's pricing page swapping versions showed up.
- I'm not a lawyer. This is what the vendor's own pages say, not whether a court would agree with them. Terms change. Check the plan you were on when you generated the asset.
- Practical thing that costs nothing: when you generate something you might ship, save the plan name and date with a screenshot of the terms, right next to the file.
Disclosure: I built a free site that tracks all this, RespawnStack. No signup, no affiliate links. The full table with the source link and copy date on every row is here: https://respawnstack.com/guides/ai-game-dev-tools-commercial-use-table
If a row's wrong, tell me which one and link the page. I'll fix it and log the date.
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