Game Title: 砖块突破:Overdrive

Playable Link:

iPhone: https://apps.apple.com/app/id6813784427

Android: https://play.google.com/store/apps/details?id=com.shiftright.brickoverdrive

Platform: iOS, Android

Description:

It's a brick breaker game, but you're not playing alone. Six paddles sit around one round arena, each one guarding its own "corner" of bricks. Right now the other five are bots, but multiplayer is coming soon.

The main thing: your shield bricks protect you, but if you break through them you move up into the middle, where bricks are worth more and you get a score multiplier. If you lose the shield behind you, you get pushed back down. So every match is a bit of push forward or stay safe.

You also catch power-ups. Rockets and shrink rays you aim at another paddle, usually whoever is in first place.

Matches are 2-4 min. Two modes so far: highest score wins, or last one standing.

Online multiplayer against real people is what I'm working on now, but before I release that, I want to polish it and make sure the core gameplay is fun enough.

I'd really appreciate feedback, mostly on the controls and if the shield / move up thing makes sense without reading anything.

Free to Play Status:

  • [x] 免费游玩

  • [ ] 试玩/密钥可用

  • [ ] 付费

One optional ad per match if you want double coins, no forced ads. There are some optional purchases (coins and a pass), but you don't need them to play, and they don't give you any advantage in matches. They are purely visual treats.

Involvement: Solo dev. I made the whole thing myself, code, design and gameplay.

Some of the textures were made with AI.