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Game Title: Gravity Shooter
Playable Link: IOS: https://testflight.apple.com/join/9Ta95FKW Android: https://gravity-shooter.pages.dev/
Platform: iOS (iPhone, free public beta via TestFlight) and Android (free public beta via web)
Description:
Gravity Shooter 是一款街机太空射击游戏,你的火箭不总是直线飞行。每个行星、恒星和卫星都有真实的引力会拉动你的射线,因此技巧是利用它:向后拖动飞船进行瞄准,释放,然后观看你的火箭在行星周围弯曲以击中另一侧隐藏的敌人。
你仍然可以直线射击,但曲线射击得分要高得多(50 分而不是 15),因此游戏奖励富有创意和冒险的射击。每个行星周围的时空网格会扭曲,让你在发射前实际看到其引力强度。
What's in the beta:
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Three modes, 10 levels each: Classic (waves of enemies), Siege (hidden ships guarded by escorts that only attack if they spot you) and Voyage (fixed maps you cross freely, with a boss at the end)
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Two extra play styles: Madness (unlimited rockets, total chaos) and Sniper (few rockets, sleeping enemies, every shot counts)
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Boss fights, including double and triple bosses
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Power-ups: 伪装、 homing 导弹、刺、治疗、护盾和伴飞
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A Training mode with gravity challenges (orbits, slingshots, shots around two planets) for learning how to bend your rockets
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10 languages
I'd love feedback on difficulty, controls (drag-to-aim on a phone) and whether the curved shots feel satisfying or frustrating.
Free to Play Status:
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[x] 免费游玩
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[ ] 演示/Key 可用
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[ ] 付费
Involvement: I'm the solo developer. I'm a secondary maths teacher in Spain, and I designed the game, its levels and its gravity mechanics myself. This is my first game, and I'm testing it with players before the App Store launch.
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