Game title: Gullin' It
游戏标题: Gullin' It
Playable Link: Gullin' it: seagull simulator by CapDDD
可玩链接: Gullin' it: seagull simulator by CapDDD
I've been vibe-coding this little game over the past few months- inspired by my daughter getting her sandwich stolen by a massive gull. Been a lot of fun making it but need some feedback if it's actually fun to play and whether its worth taking to the next level. I want to add power ups, robogulls, a narrative story with three different stages, multiplayers VS and COOP gameplay, etc. But first need some thoughts on the basics so have a go and lmk what you think!
我过去几个月一直在用轻松的方式编写这款小游戏——灵感来源于我女儿被一只巨大的海鸥偷走三明治的情景。我很享受制作它,但需要反馈,看看它真的好玩吗,以及是否值得进一步提升。我想加入增益道具、机械海鸥、三个不同关卡的叙事故事,以及多人对战和合作模式等。但在此之前,我需要对基本操作有初步的想法,先试玩一下,告诉我你的想法!
Some testers have said its too difficult so mainly interested in how the controls feel. Criticism welcome but before you start... yes I know the art assets are still not consistent enough. Certainly learning a lot what can and can't be done properly by the models...
有些测试者说它太难,所以我主要关注控制感如何。批评很受欢迎,但在你开始之前……是的,我知道艺术资源仍然不够一致。肯定在学习什么可以、什么不能通过模型正确实现。
Thanks and KEEE=oooww
谢谢,KEEE=oooww
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